Team Mojo Games SRL
2.2 FTETeam Mojo Games reported total assets of 12,702 € at the end of the 2025 financial year (annual accounts filed with the NBB on 08 Jul 2026), with 2.2 full-time equivalents.
The score of Team Mojo Games shows with a free account.
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- Balance sheet strength
- Liquidity
- Repayment capacity
- Profitability
- Trajectory
- Compliance and register
- Position in its sectorvs peers
- Supplier creditat 30 d
- Borrowing capacityborrowable
- Valuationcentral
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Key figures 2025
Change 2022 → 2025: Equity -89 % Total assets -70 %
Accounts of the company itself (not consolidated).
The full file covers 10 financial years; a free account shows 2. →Deterministic calculation on the filed accounts, no AI. Dispute the score or report an error
Team Mojo Games's annual accounts
Filed annual accounts
- Year ended 31 Dec 2025filed on 08 Jul 2026
- Year ended 31 Dec 2024filed on 11 Jul 2025
- Year ended 31 Dec 2023filed on 27 Jun 2024
- Year ended 31 Dec 2022filed on 09 May 2023
- Year ended 31 Dec 2021filed on 16 May 2022
Team Mojo Games's financial analysis
- Solvency30.9%sector median: 42.6%
- Current ratio
- Net margin
- ROE
- Financial debt / EBITDA
- Interest coverage
- Days sales outstanding (DSO)
Management and control of Team Mojo Games
Team Mojo Games's publications in the Belgian Gazette
Company number, VAT number and registered office
- Company number (CBE)
- 0466.096.876
- VAT number
- BE0466096876
- Peppol
- Registered · 0208:0466096876 · as of 10 Nov 2026
- Legal form
- SRL
- Incorporated
- 21 May 1999
- Registered office
- 7130 Binche
- Size
- Micro · 2.2 FTE
- Latest accounts
- 2025 · filed on 08 Jul 2026
- Activity
- Activities of advertising agencies (NACE 73110)
Team Mojo Games (SRL) has been based in Binche since 1999, active in: activities of advertising agencies. For 2025, it reports a net loss of 13,317 € and equity of 3,922 €; its revenue is not published. With 2.2 full-time equivalents, it is a micro-enterprise by headcount. Its solvency stands at 30.9%, below the median of its sector (42.6%).
Guide: Reading Belgian SME accounts: the five figures that count →
Companies similar to Team Mojo Games
Companies in the same business, of comparable size and area, outside its group.
- Riseland Publishing of video games Koekelberg · balance sheet 125,041 €
- L.S. DEV. Publishing of video games Liège · balance sheet 8,107 €
- RAM RAM Studio Manufacture of games and toys Brussels · balance sheet 8,245 €
- Evil PUG Games Publishing of video games Walcourt · balance sheet 10,504 €
- Rablo Games Publishing of video games Pepinster · balance sheet 35,772 €
- Mangus Publishing of video games Waterloo · balance sheet 2,390 €
- Eye Blink Twice Publishing of video games Kortrijk · balance sheet 39,622 €
- Esprits Productions Publishing of video games Liège · balance sheet 26,341 €
Frequently asked questions about Team Mojo Games
What is the revenue of Team Mojo Games?
Team Mojo Games files its accounts in a format where revenue is optional: it is not published for 2025.
What is the VAT number of Team Mojo Games?
In Belgium, the VAT number is the company number prefixed with BE: BE0466096876 for Team Mojo Games, if the company is VAT-registered. Its company number (CBE) is 0466.096.876.
Where is the registered office of Team Mojo Games?
According to the CBE register, the registered office of Team Mojo Games is in 7130 Binche.
What is the equity of Team Mojo Games?
At the close of the 2025 financial year, the equity of Team Mojo Games amounts to 3,922 €, a solvency of 30.9% of total assets.
How many people work at Team Mojo Games?
2.2 full-time equivalents on average according to the 2025 social balance sheet.
Who manages Team Mojo Games?
The register lists 1 active mandates at Team Mojo Games. Names and roles are in the full file, with the deeds published in the Belgian Gazette.
The full file of Team Mojo Games
Directors and mandates, ownership network, Gazette deeds, ten years of accounts and ratios, Excel export, and Idonis's analysis in one question.
Open the full file →