Angle Gaming Labs SPRL
10.9 FTEAngle Gaming Labs reported total assets of €1.26m at the end of the 2025 financial year (annual accounts filed with the NBB on 31 Aug 2026), with 10.9 full-time equivalents.
The score of Angle Gaming Labs shows with a free account.
See the score- Summary? / 5
- Balance sheet strength
- Liquidity
- Repayment capacity
- Profitability
- Trajectory
- Compliance and register
- Position in its sectorvs peers
- Supplier creditat 30 d
- Borrowing capacityborrowable
- Valuationcentral
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Key figures 2025
Change 2022 → 2025: Total assets -70 % Headcount (avg FTE) +17 %
Accounts of the company itself (not consolidated).
The full file covers 14 financial years; a free account shows 2. →Deterministic calculation on the filed accounts, no AI. Dispute the score or report an error
Angle Gaming Labs's annual accounts
Filed annual accounts
- Year ended 31 Dec 2025filed on 31 Aug 2026
- Year ended 31 Dec 2024filed on 31 Jul 2025
- Year ended 31 Dec 2023filed on 20 Aug 2024
- Year ended 31 Dec 2022filed on 31 Jul 2023
- Year ended 31 Dec 2021filed on 31 Aug 2022
Angle Gaming Labs's financial analysis
- Solvency-122.1%sector median: 56.6%
- Current ratio
- Net margin
- ROE
- Financial debt / EBITDA
- Interest coverage
- Days sales outstanding (DSO)
Management and control of Angle Gaming Labs
Angle Gaming Labs's publications in the Belgian Gazette
Company number, VAT number and registered office
- Company number (CBE)
- 0472.306.658
- VAT number
- BE0472306658
- Peppol
- Registered · 0208:0472306658 · as of 10 Nov 2026
- Legal form
- SPRL
- Incorporated
- 06 Jul 2000
- Registered office
- 2880 Bornem
- Size
- Small · 10.9 FTE
- Latest accounts
- 2025 · filed on 31 Aug 2026
- Activity
- Computer programming activities (NACE 62100)
Angle Gaming Labs (SPRL) has been based in Bornem since 2000, active in: computer programming activities. For 2025, it reports a net loss of 222,680 € and equity of −€1.54m; its revenue is not published. With 10.9 full-time equivalents, it is a small enterprise by headcount. Its solvency stands at -122.1%, below the median of its sector (56.6%).
Companies similar to Angle Gaming Labs
Companies in the same business, of comparable size and area, outside its group.
- Streamovations Computer programming activities Veurne · balance sheet €1.26m
- Dynamic Software D.S. Computer programming activities Ranst · balance sheet €1.25m
- IT-Optics Computer programming activities Mons · balance sheet €1.25m
- Miracle Designs Computer programming activities Ghent · balance sheet €1.24m
- Gemax Engineering Computer programming activities Ghent · balance sheet €1.24m
- S.C.S.-SOFTWARE- en COMPUTERSYSTEMS Computer programming activities Grobbendonk · balance sheet €1.29m
- GU@PA Computer programming activities Grobbendonk · balance sheet €1.30m
- Method Consulting Computer programming activities Erpe-Mere · balance sheet €1.30m
Frequently asked questions about Angle Gaming Labs
What is the revenue of Angle Gaming Labs?
Angle Gaming Labs files its accounts in a format where revenue is optional: it is not published for 2025.
What is the VAT number of Angle Gaming Labs?
In Belgium, the VAT number is the company number prefixed with BE: BE0472306658 for Angle Gaming Labs, if the company is VAT-registered. Its company number (CBE) is 0472.306.658.
Where is the registered office of Angle Gaming Labs?
According to the CBE register, the registered office of Angle Gaming Labs is in 2880 Bornem.
What is the equity of Angle Gaming Labs?
At the close of the 2025 financial year, the equity of Angle Gaming Labs amounts to -1,537,683 €, a solvency of -122.1% of total assets.
How many people work at Angle Gaming Labs?
10.9 full-time equivalents on average according to the 2025 social balance sheet.
Who manages Angle Gaming Labs?
The register lists 1 active mandates at Angle Gaming Labs. Names and roles are in the full file, with the deeds published in the Belgian Gazette.
The full file of Angle Gaming Labs
Directors and mandates, ownership network, Gazette deeds, ten years of accounts and ratios, Excel export, and Idonis's analysis in one question.
Open the full file →